Screeps doc
![screeps doc screeps doc](https://docs.screeps.com/api/img/bodyparts.png)
Recently thought the Game.market transaction objects should exclude self-sent transactions (from an own room to an own room), or have another object(s) containing only transactions made to other players.
![screeps doc screeps doc](https://raw.githubusercontent.com/bencbartlett/Overmind/master/assets/img/AIdiagram.png)
![screeps doc screeps doc](https://raw.githubusercontent.com/screepers/screeps_console/master/docs/screenshot.png)
#Screeps doc full#
Since this thread, quote said in Game.market updates please:Īlso I think the 100 transaction limit for / is too short, would be great to get full or at least way more history. Firstly I would've thought PowerCreep, but game flow is based on ticks(a property showing exact time left). Had the same thought||idea myself, the Doc has some other objects aswell which could have more describing properties. Well, you could go with a bigger creep.party, if you loose a creep, there's another to back it up.īut as to the actual property request, I like it. Basically a dice roll if my emergency heal hits the right target or else i lose a creep.